Alignment

Alignments define a characters way of thinking and role society and the world.

Truly Good
Truly Good aligned creatures are the embodiment of good people and cannot (or very rarely can) be swayed from their good ways. It is uncommon for a PC to truly be this alignment.

Good
Good aligned creatures strive to make the world a better place and fight valiantly against the more nefarious alignments.

Leaning Good
Leaning Good creatures are ultimately neutral, but find themselves accepting good morals or philosophies.

Neutral
Neutral creature find themselves obeying their own rules or rules set by an outside party. They typically have little to no interest in the large good vs. evil thing.

Leaning Evil
Leaning Evil creatures are ultimately neutral, but find themselves accepting evil morals or philosophies.

Evil
Evil aligned creatures strive to cause bloodshed and chaos and fight ruthlessly against the more benevolent alignments.

Truly Evil
Truly Evil aligned creatures are the embodiment of evil people and cannot (or very rarely can) be swayed from their evil ways. It is uncommon for a PC to truly be this alignment.

Unaligned
Unaligned applies to any creature who is unable to be aligned due to their lower intelligence.

Unaligned Aggressive
These creatures simply attack whatever comes near.

Unaligned Neutral
These creatures don't attack unless provoked by an outside source.